Miles

What did I enjoy in 2022?

Arriving at the end of the year, it’s time for me to recount some of the things that I’ve really appreciated. While I got my degree and did quite well, I’ve found it incredibly difficult to actually enjoy or even stick with anything. I did write a post on the things that I enjoyed in the first half of the year to try and jolt me out of this state, but it largely failed. The things itemised below, therefore, really did grab my attention. I’ll start off with a few games (including tabletop games), then do some films, then music, then podcasts and music, before maybe finishing with a list of the things that - despite me failing to carry through - I still think are notable.

I’ll begin with a game that actually came out this year. Signalis is a 2.5D sci-fi survival-horror game about a combat-engineer android trying to find a woman who means a lot to her. It takes place in a highly authoritarian revolutionary-secessionist state, whose grim oppression provides an excellent background to the immediate terror you experience. Signalis’ aesthetic is the standout feature here - stark reds, blacks, and whites, with heavy usage of the German and Japanese languages - a detail that would be gauche if the developers themselves weren’t both from Germany (it’s actually really nice to see non-Anglo narrative games). A close second is the decision to frequently splice in first person point-and-click-adventure-game segments when interacting with particular machines or looking at certain areas. The gameplay is split between genre-standard simple combat which mostly serves to exhaust your resources, and an excellently set series of puzzles which operate at just the right level of difficulty. The weakest element of the game is the incorporation of cosmic-horror elements, which don’t subtract from the experience but seem to be by far the least essential element of the story and atmosphere, serving mostly to distract from the heartbreaking emotional core through the very clumsy direct usage of The King In Yellow. Furthermore, while the game is so obviously a love-letter to the survival-horror genre, the decision to have different endings which occur based on your playstyle means that unlucky players will experience an ending which will leave you empty in a bad way, as opposed to a good way, for the ‘Proper’ ending. These flaws are absolutely minor, however. This is an all-timer and an absolute must-play - a neat ten hours which can’t be refused. I played with a notepad, taking notes on the puzzles and the story elements (particularly character names), something I felt heightened the experience and would recommend highly.

Signalis is the real showcase for games this year (besides Disco Elysium). I’ll go over some other games in a bit less detail now:

I’ve also been expanding my tabletop role-playing game taste this year after becoming sick to the stomach with 5th Edition shlock.

On to some moving pictures. I can count the things I’ve seen on one hand. During the summer I saw In Bruges, which is a lovely film that - owing to the way the various jokes and plot elements fit ever so together neatly like a puzzle - feels like a classic farce comedy of an older era. I also watched The Talented Mr Ripley, which is a wonderful documentary about the failsons of the American bourgeoisie. The best film I saw though, by far, was Baz Lurhmann’s Elvis. What a film. If you’re not an Elvis fan before, you will be after. A stylish ode that maintains a very appropriate level of respect and reverence for Mr Presley. You can’t help but be enraptured by Austin Butler’s various musical performances, which remind you that there was a reason Elvis was popular in the first place. Highlight is definitely the ‘68 Christmas Comeback Special. Although people didn’t like Tom Hanks’ Colonel Tom Parker, I found him hilariously evil and really appreciated Luhrmann’s trust in the audience to reach the conclusion by themselves that the Dutch are an evil race.

The best overall moving-picture media I’ve seen this year, however, is the Chainsaw Man anime. I love Chainsaw Man and the MAPPA adaptation is done with such clear enthusiasm for the source material. Banger OP, and extremely impressively a different fully animated ED for every episode! Love all my Complex Female Characters, though Kobeni has obviously taken my heart owing to how pathetic her character is (she is literally just like me). Every single Devil is also lovingly depicted - the Future, Snake, Katana, Wolf, and Sea Cucumber Devil are all great. My friend Milo reads the story along a Marxist line, seeing the Public Safety Divisions as a microcosmic demonstration of the horror of state power and what it does to the agents of such institutions. This is basically correct. However, I also can’t help but also see it as a rather charming and well-executed deconstruction of attitudes towards women and different ‘female archetypes’ in manga/anime. The presentation of Makima (though also Power and Himeno) grooming and dehumanising a 15 year-old is done in such a way that it is reminiscent of other properties, yet lacks the fawning and romanticisation seen elsewhere, meaning their behaviours are unveiled and stripped down to a disturbing core. A great deal of restraint is shown in the way this point is never explicitly made or the behaviour condemned, which only adds to this unsettling aspect of the show (something that is extraordinary for this genre/medium).

I’ll also take some time here to discuss the youtube video content I’ve been consuming this year. I’ve recently discovered Tim Roger’s Action Button series of game reviews and found them extremely charming - you absolutely have to watch his review of the modern literary classic Boku No Natsuyasumi (2000). Tim’s unfortunate babyface hides the fact that he is actually over forty years of age and possesses a trove of experience and anecdotes. He exhibits a strong Seinfeld Effect in that he was one of the earlier New Journalism-style figures within gaming (from the early 2000s!) but has stuck around. This means that his excellent and highly personal work, which draws on a lifetime of critical reflection, stands next to much weaker and frankly exhausting early 30s video-essayists who do embarrassing self-confessionals and incessantly speak about how Pokemon Heart Gold Literally Saved Their Life. This critique does not apply to everyone guilty of this but I am sick-to-the-stomach with Philosophy Tube. While I respect some aspects of Abigail Thorn’s work, a stint of her videos (from 2018 to early 2021) have done so much harm to my mental health. Her videos on mental health and queerness work to construct a very manipulative parasocial relationship by only vaguely exploring the title-topic from a philosophical viewpoint and instead focusing on self-confessionals of increasing seriousness. This perception may just turn out to be a result of my own experiences, but I think it is a viewpoint that is still worth sharing. Now, I must apologise because I’m going to shift gears and (rather fittingly) spend far too long discussing something that does not deserve it at all.

[This section discussing a particular youtube review of TESV: Skyrim has been redacted for the sake of my dignity and sanity.]

Along the same line, I’ve encountered a few excellent podcasts this year. Top of the list is #ACFM (Acid Corbynism/Communism FM) by Novara Media and hosted by Nadia Idle, Jeremy Gilbert & Kier Milburn. 1-2 hour episodes discussing different concepts (most recent are Gifts, Sleep, Horror, Magic, and Care) through a left-analytic lens. The hosts are all (near-) middle-aged academics meaning their perspective and experience is immediately obvious. I’d highly recommend their episode on Collective Joy, where three people of the Dad Archetype talk about subjects as diverse (or not!) as football, raves, and protests. Also, how could I not support a podcast which takes its name from Mark Fisher (for this reason I’ve also been liking Buddies without Organs’ new season on Mark Fisher). Along this same line, Bad Gays continues to be a great listen and they’ve also released their book, which coherently puts down in ink their political objective admirably. Excellent episodes on Cressida Dick and Freddie Mercury (there was also a blog post on him). On the other side of the spectrum, I’ve also found some good brain-off entertainment in the Duckfeed.TV network with Watch Out For Fireballs (a better game review podcast than most, owing to the games being more niche and the hosts being more interesting, critical, and likeable people) and the fifteen-minute four-times-a-week Everything to Guppy (friendship-simulator podcast which supposedly aims to review every single item, trinket, character, and enemy in the game Binding of Isaac: Rebirth).

Finally, music. I’ve continued to aggressively expand what I’ve been listening to this year. After unofficially setting a challenge for myself in 2021 to trim down on music with guitars, I’ve eased myself back in. My statistics were dominated, rather embarrassingly, by loveless (mbv, 1991). Besides from this, I also encountered a lot of actual bangers:

It sucks being depressed and not being able to carry through a lot of things I start. Hopefully in the new year I’ll finally get around to dealing with and finishing Better Call Saul (much better than Breaking Bad), The City & The City by China Mieville (amazing mystery novel), Norco (point and click adventure game about Southern Louisiana oil refinery company towns), and G-String (cyberpunk source-engine FPS made over a decade by an artist who wanted to make a painting you could walk through; one of the most beautiful and evocative pieces of media I've ever seen and a personal white-whale I've not managed to finish for a few years now). Because I don’t want that to be the note I end on, I’ll do an unordered list of ten albums I’d recommend based off of what I’ve listened to this year. I hope you all have a wonderful 2023.